Tilt is a toy car with wheels that change their size to steer.

A new playing experience. I decided to give the car a new way of behaving, basically changing the way a car works and giving the wheels a new function and look.

User Experience
Industrial Design
Toys

What's new?

I designed and built a mechanism that allows the wheels to grow in dimeter while moving back and forth. This made the car tilt its angle like a motorcycle.

The wheel

The wheel is made out of five parts that move away from each other. The shape of the tire compensates for the space between the parts.

Control

I understood that I had to redesign the controller for it to be intuitive with the movement of the car. The user downloads an app with different tracks, multiplayer racing, and missions.

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